In 1999, as a young boy I embarked on a grand journey that lasted me roughly six hours. Forced to wear the boots of the legendary soldier, and not self-proclaimed hero, Solid Snake. While still somewhat of a cult classic, Metal Gear Solid (and the previous Metal Gear games) are nearly single-handedly the blue-print for video games today.
When games for the playstation like Final Fantasy came out, FMV (cutscene) films were designe with enhanced graphics that far exceeded what you saw in gameplay. At this point in time, it was just customary in that games were designed that way. MGS did away with it and used the same graphics, which were crisp for the time, all the way through.
In addition, voice acting was atrocious in games. If a video game even had voice acting, it was like you found a bunch of porno actors to read lines. Their enthusiasm made you believe they were doing it for free, as well. This too, changed with MGS. Quality and cinematic voice acting made the game so real.
Why have I told you this? Because I respect this game. I love this game. I recently replayed this game, and it is still great. Is it dated? Yeah, but the cinematic value and story still hold true today. When the sequel arrived on the newly crafted Playstation 2, I could barely contain myself. In fact, I played the opening Tanker section nearly to death as the PS2 had a memory card shortage and I could not advance beyond that, so I simply kept playing the Tanker.
However, as is well known today, once you move beyond the Tanker your character switches. Slightly off-put at first, I came to embrace Raiden while my friends and the majority of the internet put him down for two main reasons.
1.) He wasn't Solid Snake.
2.) He was girly.

People were so upset that you had to play as Raiden, that I remember the tons of hate this wonderful game got. I thought it was stupid then, but I find it funny now. That is how close people relate to Snake, in that they would get actually mad that they could not play as him. Even though there is no real discernible difference between the two in game-play.
Snake Eater came out, and for me, wasn't able to be the game that 1 and 2 were, but it was still a good game none the less. But, I've talked alot about videos games and that is not what my post is about, to say. My post is about my feelings towards this series, as I played the last installment of Solid Snake's legacy. I finished MGS4 today, and it was amazing.
I had read a lot of negative criticism about MGS4, and alot of bashing (much like MGS2). Surprisingly, MGS3: Snake Eater was indifferent. I think this is mainly because it was at the end of the PS2's life cycle, and the game didn't really bring much information to light that anyone truly cared about.
So, I'll review the gameplay of MGS4 by saying that it is amazing. Yes, it is frustrating ta times. And yes, the controls suck at times but they've always sucked. Just like Resident Evil. Some of the smaller portions of the game, like the ending battle, are simply mind-blowing. Revisiting past locations and even getting to pilot a Metal Gear was like becoming a child again.
In short, I want to thank Solid Snake for being a great mentor. Some of us needed help on entering manhood, and needed a legendary role model like yourself. I love you, and thank you.

This is my first official journal entry. How does one begin one of these? I don't know fancy ways of fancificating (I made that up) this journal, so you will have to bare with me. How does one start one of these? I never kept a diary as I wasn't a young girl with a Lisa Frank notebook, so this is all very alien to me. In addition, I'm renown for not sharing my feelings. I guess we will start this the only way I know how:

Entry 1 - C

I don't know if one or one hundred people will read this, but for anyone that is, ask yourself something: Are you happy? I think that is the purpose of life. Maybe it isn't for us to be happy, specifically, but to help others achieve this goal aswell. I have faith in it. I find in our world (Its big, believe me), it can be quite scary.

Today, I went to see Star Trek 2009. I found the film to be very fun, as any summer film should be. I've watched more Star Trek in the last week then I could basically stomach in preparation for this film. I watched the marathon of Enterprise on SyFy all yesterday aswell as random TNG episodes and First Contact.

I feel like this film really achieved something. Do you remember the first time you saw Star Wars IV: A New Hope? I really got that feeling from this film. Being immersed in a world that you cared about. I really didn't feel that connection (Save from the ballerness that was Darth Maul) in the Prequel films. Is this movie strictly Star Trek of old? No, of course not. Its actually exciting.

Don't jump down my throat for that. Everyone knows Star Trek is the most fascinating boredom one can enjoy. I always felt like for all the visceral splendor that was Star Wars, Star Trek was the counter-point that was more about the imagination and emotion. This film has managed to combine both into a great package. And for once, phasers are actually cool.

So, with all that added, I am kind of spent. Lets hope something traumatic happens to me tomorrow so I can run home and blog about it. Yippee!

What a fag I am.


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